From Game Girl Advance:
"Sheri Graner Ray has a new book out, Gender-Inclusive Game Design. Among other things, she directed product development at Her Interactive. She's currently the co-chair of the Women in Game Development Committee for the IGDA. I saw her speak at GDC last year, and her approach is extremely practical and grounded in research. I get a lot of questions from game designers who want to know what women want in a game. The answers are out there if you look."
I'm still a "Design for humans" kinda guy, but it sounds interesting nevertheless.