These are my links for February 23rd through February 27th: Flowmaps and Frag-Grenades, Part 1 – Boxes and Arrows: The design behind the design – Interesting article about the integration of 'traditional' User Experience designers in the games industry, specifically at Bungie, for Halo 3. Zen Bound from Secret Exit – I doubt this has […]
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Posted 27 February 2009
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Also tagged: blogit, Business, design, game, gamedev, Games, gta4, halo, halo3, iphone, microsoft, rockstar
I have a certain reputation with my gaming friends – I am known as Jurie “Died 3 Times During The Tutorial” Horneman. My frustration threshold is extremely low. It can be measured in millimeters (Um. What is that in non-metric? “Toe-nails”. Right.) Not only do I fail comically so early that most people would say […]