These are my links for February 23rd through February 27th: Flowmaps and Frag-Grenades, Part 1 – Boxes and Arrows: The design behind the design – Interesting article about the integration of 'traditional' User Experience designers in the games industry, specifically at Bungie, for Halo 3. Zen Bound from Secret Exit – I doubt this has […]
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Posted 27 February 2009
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Also tagged: blogit, Business, design, game, gamedev, Games, gta4, halo, halo3, microsoft, rockstar, usability
These are my links for February 11th through February 13th: Coffee Buzz: What we learnt about the iPhone Application Business – Not super deep, but interesting. Mindfuck Movies by Matthew Baldwin – Via Jason Kottke. I love movies like this. Kzero chart showing virtual worlds by category – Q1 2009 – Nice chart.
There has been a lot of news about the iPhone as a gaming platform lately. Here’s a quote from a Wall Street Journal article I found particularly interesting: Videogame specialist Sega Corp. says it sold more than 300,000 copies in 20 days of its $9.99 Super Monkeyball game, in which players guide an orb around […]
John Carmack planning a “graphical tour-de-force” for the iPhone. One of several news items I’ve seen lately about the power of the iPhone. The hardware and the economics around it have caused a lot of excitement.