I remembered just in time that 18 years ago today, I started my first day of professional and paid work in the games industry, at the long-defunct, quasi-legendary German company Thalion software. I can’t recall if I’ve blogged about this before. Every year it grows slightly less meaningless, until 2011 when I hit 20 years […]
¶
Posted 14 January 2009
§
‡
°
Tagged: thalion
I just remembered that this blog is now 6 years old. Or rather, on December 19th 2008 the blog was 6 years old. But hey, who’s keeping count. Well, me, OK, I will grant you that. Anyway. 6 years. Wow. Pretty… meaningless. Apart from being a long time. Kind of. Not compared to the age […]
Hi. Remember me? I hate writing blog posts about not having blogged for a while, so I will keep that part short. I have been busy the last 6 weeks, but if you were to ask me what exactly I’ve been doing, I’d have trouble answering you. I read a book about accounting and am […]
¶
Posted 16 December 2008
§
‡
°
GamesIndustry.biz interviewed Raphael Colantonio during last week’s Game Connection in Lyon about the loss of the EA project: “We’re moving on,” said CEO and creative director Raphael Colantonio. “We do have some reserves, some cash that allows us to wait for a while, to find deals and reassign staff. But the right deals – that’s […]
OK, this will likely only interest people who know a little about Viennese sub-cultures and slang and the current US elections… but if you do, you may find this OBAMOIDA T-shirt hilarious. Full disclosure: Even if you’re not getting one for free, like me. While you’re there, why not check out the other fine articles […]
Picture by my friend Michael. While I like traveling, I would like a little more stability. I am trying to avoid the “months in tiny rooms far from home” gigs, but the last two were just too hard to say no to.
¶
Posted 01 November 2008
§
Fun
‡
°
I originally posted this on Thursday night, but I forgot that some people in Lyon might read this before the company meeting where all was explained, so I took it down for a while. This evening I noticed three industry friends twittering about being sorry for their friends’ loss. I was worried – what was […]
Time to help friends with a little publicity: On October 1st, AIGameDev.com, one of the top websites for AI in games, launched a premium membership area. It contains a ton of content, such as code samples, an AI sandbox, technical reports, master classes, interactive discussions with experts, A/V sessions… The mind boggles. I can’t think […]
So what is this big news I alluded to earlier? First of all, on October 1st I moved to Lyon and started working for Arkane Studios as a producer on a title they are developing with Electronic Arts. If all goes well, I will permanently move from Vienna to Lyon at the beginning of 2009. […]
There have been two big pieces of good news in my life recently, and I’ve been wanting to tell you about them for weeks, but sadly both place huge demands on my time right now, and I want to write a proper post and not just off-handedly mention that… right. If I haven’t written a […]
¶
Posted 22 September 2008
§
‡
°