Monthly Archives July 2014

Two years of Gameconfs

On June 18th 2012, so a bit over two years ago, I announced Gameconfs on Twitter. I have never talked about Gameconfs on this blog (or elsewhere), so why not do so now? Back in 2009-2010, as I was starting to do more business development at Mipumi, it bothered me more and more that there […]

Another reading list for game developers

George Buckingham, aka v21, has written this really interesting reading list for game developers. I like it because it has a lot of material on it I don’t know yet, and comes from a different angle than I tend to come from. He asked for feedback (actually, argument) on Twitter, and so I replied, one […]