Regular readers may remember that back on June 23rd 2008, I gave a presentation on productivity and being a producer at GDC Paris.
Well, I am happy to announce that about 6 months later, I have finally given the slides a final polish and converted them to an accessible format. It only took me a few hours. I have no idea why I kept pushing it back. Alex Champandard even encouraged me to record the talk afterwards (since I forgot to record it during the conference - d'oh!), but somehow I just never got to it. Speaker's block? I don't know. Good thing I am not a 'pro' blogger.
This talk may interest you if you are interested in productive game development or being in a leadership position in a game development team.
You can download the slides here (it's a 1.6 Mb PDF).
Please let me know what you think.