There has been a lot of news about the iPhone as a gaming platform lately. Here's a quote from a Wall Street Journal article I found particularly interesting:
Videogame specialist Sega Corp. says it sold more than 300,000 copies in 20 days of its $9.99 Super Monkeyball game, in which players guide an orb around mazes by tilting their iPhones. "That's a substantial business," says Simon Jeffery, president of Sega's U.S. division. "It gives iPhone a justifiable claim to being a viable gaming platform."
Indeed. Another internet-related distribution channel for games. Yay!
(Via The Unofficial Apple Weblog.)