Monthly Archives August 2008

IPhone Software Sales Take Off

There has been a lot of news about the iPhone as a gaming platform lately. Here’s a quote from a Wall Street Journal article I found particularly interesting: Videogame specialist Sega Corp. says it sold more than 300,000 copies in 20 days of its $9.99 Super Monkeyball game, in which players guide an orb around […]

Masocore Games

Anna Anthropy, the writer of Auntie Pixelante, has written an interesting post about Masocore games: games that screw with the conventions of video games and the expectations of the player. trees full of apples. unassuming, you stride under one, and an apple falls from the tree and crushes you, sending you back to the start […]

Two games from Deep Silver Vienna

After Rockstar Vienna was closed down, the founders started a new company called Games That Matter. In August last year they were acquired by Koch Media and they are now known as Deep Silver Vienna. Two of the projects they have been working on have recently been announced: Cursed Mountain, a survival horror game for […]

The Parallel Universe Film Guide

Check out The Parallel Universe Film Guide, a kind of IMDB from an alternate reality. I like this kind of stuff a lot. Too bad it is meant as a parody… unlike this, still one of my favorite websites.

10Tacle Studios AG files for bankruptcy

10Tacle Studios AG files for bankruptcy (in German). Bye bye to that last bit of money they owe me from a few months ago I guess. I am not the only one they still owe money to. The big question for a lot of people in the German-speaking industry will be: What took them so […]

Braid – First impressions

OK, Braid is on XBLA in Europe as well. I bought it and am playing it. There are many things to like and only small things to bequibble (I thought jumping from ladders was solved by now). Jon gets a massive amount of benefit of the doubt from me, so I don’t mind the lack […]

Eurogamer reviews Braid: 10/10

Eurogamer has reviewed Braid and given it a score of 10/10, saying: Braid has filled my head with so many ideas, so many opinions, so many emotions that wrestling them all into a coherent critique is like trying to strangle a swan made of jelly. And then also: Braid is beautiful, entertaining and inspiring. It […]

Surreal Game Design is no more?

Looks like the Surreal Game Design website has turned into a bland corporate Midway site, instead of the entertaining blog by the designers at Surreal Software… a pity, I thought it was an excellent idea. I’m taking it off my blog roll, please contact me if any of the designers at Surreal have started new […]

A couple of changes to the blog

I just added automatic backing-upping to this blog. Then I upgraded to WordPress 2.6, and did that in such a way that I can easily upgrade to newer versions in the future, using Subversion. It all worked without a hitch, so I figured, what the hell, I might as well pick a different theme. This […]

Fairway Solitaire: The End

About two weeks ago I raved about Fairway Solitaire, a casual game I had just discovered (via Penny Arcade, I think). Just now, I have stopped playing it. In disgust. A simple and naive way to provide… variety, for want of a better word, is to simply keep cranking up the difficulty. It’s a time-honored […]