It's not of insane relevance to the games industry, but nevertheless I think this essay by Clay Shirky on the price of information is of some interest. 'Content' was a big buzzword in the mid to late nineties. It's less so now, but still.
"HELP, THE PRICE OF INFORMATION HAS FALLEN AND IT CAN'T GET UP
Among people who publish what is rather deprecatingly called 'content' on the Internet, there has been an oft repeated refrain which runs thusly:
'Users will eventually pay for content.'
or sometimes, more petulantly,
'Users will eventually have to pay for content.'
It seems worth noting that the people who think this are wrong."