I don't usually write much about MMO games, but I found this interview with female MMO developers about what it's like to be, well, a female MMO developer, quite interesting.
On the one hand, I wonder if the MMO aspect is really relevant: that is, would the experiences of female offline game developers be very different? On the other hand, because MMOs are so socially oriented (compared to offline games), they require some skillsets that are either not found in the typical game developer (because they involve the "soft" sciences), or that women tend to better suited to than men, if I may be allowed to make a very rough generalization. Now that I think of it, most of the female game developers I know work on MMOs.
(From Slashdot games.)