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Tag Archives: quantifying-fun

The usability testing on Halo 3

27-Jan-08

It’s time to close some tabs. This Wired article is about the usability testing that Microsoft and Bungie did on Halo 3.
People who know me know I am a big fan of quantified and/or empirical approaches to game design. I really truly think that if you’re not using these kind of methods, over time you [...]