Tag Archives: pc-games

Bioshock’s copy protection

Here is a pretty detailed look at the copy protection mechanism that comes with the PC version of Bioshock. It is uglier than I expected: I didn’t know games were using limited activations these days. That kind of changes the whole idea of ‘buying a game’ – the impact on renting and reselling games is […]

High-end PCs and consoles are the Hummers of the computing world

Coding Horror has an article about cost trends in computing. Basically, it says that the cost of computer hardware tends towards zero (when you look at computing power per dollar), and because of this the cost of electricity is becoming higher and higher, relatively speaking. As a consequence, the goals of environmentalism and economic efficiency […]