Tag Archives: interactive-fiction

Three hundred mechanics, with comics on the side

Surprisingly, Three Hundred Mechanics has nothing to do with Seven Hundred Hoboes, although I see no good reason why not. It is a web site by Sean Howard listing 300 game mechanics (well, currently about 60). I like them. It’s like the ideas one occasionally has about game design, only with a neat formal twist, […]

Pac-Man as interactive fiction

This is probably really old but I am not really keeping up to date with the Interactive Fiction world: Pac-Man as a text adventure. Pac-Man was a junkie, eyes oozing pus, haunted by the ghosts of those he’d killed. They called him Pac-Man because he was always packing heat, lightning-quick on the draw with a […]