Tag Archives: halo

Bookmarks for February 23rd through February 27th

These are my links for February 23rd through February 27th: Flowmaps and Frag-Grenades, Part 1 – Boxes and Arrows: The design behind the design – Interesting article about the integration of 'traditional' User Experience designers in the games industry, specifically at Bungie, for Halo 3. Zen Bound from Secret Exit – I doubt this has […]

The usability testing on Halo 3

It’s time to close some tabs. This Wired article is about the usability testing that Microsoft and Bungie did on Halo 3. People who know me know I am a big fan of quantified and/or empirical approaches to game design. I really truly think that if you’re not using these kind of methods, over time […]