Clive Thompson has written a great article for the New York Times about what makes Facebook and Twitter special. I’ve tried explaining both to people, and it’s very hard to convey what makes Facebook different from earlier social networks, or what makes Twitter different from having a blog. This article explains it quite well. I’ve […]
Web 2.0 and computer games as a medium and an industry
Category Archives: Web 2.0
Hank Williams, on his blog ‘Why does everything suck?’, explains why the fact that Adobe has added a P2P component to the Flash player will kill content delivery networks, among other things. What is even more interesting than cloning existing applications, is the innovation that will be unleashed by making p2p technology an assumed part […]
Metaplace: open DIY virtual worlds for everyone. Finally we know what Areae, Raph Koster’s company, has been working on. It sounds very much like what Brian Moriarty envisioned in his Listen! speech at the GDC in 1997. (Via Boing Boing.) Update: Alice has a lot more information, as she should since she is way more […]
Last Wednesday I gave a 90 minute presentation on how the internet is changing the games industry at the University of Applied Sciences / Fachhochschule Wiener Neustadt, a university near Vienna. It was part of the eMarketing course taught by Sascha Mundstein for the Business Consultancy International B.A. programme. The structure of my presentation was: […]
Following on news that Naughty Dog’s founders Jason Rubing and Andy Gavin launched a web 2.0 company called Flektor, I now hear that MySpace intends to acquire them. MySpace will acquire Flektor, a just-launched service that allows users to create widgets from photos, video and text, according to two sources with knowledge of the deal. […]
Just caught this via TechCrunch: Naughty Dog founders Jason Rubin and Andy Gavin started a web 2.0 company called Flektor. It’s sorta kinda like YouTube, only with a stronger focus on quality content, and it has all of the hallmarks of a web 2.0 thing. (I didn’t look inside, I am waiting for them to […]
Interesting news on TechCrunch: Europeans outnumber Americans 3 to 1 on Second Life. Ahhh what did you expect of those crazy Old Europe dudes with their liberal attitude towards sex. Maybe I should check out Second Life before it’s too late. I hear they have a Mac client.
Web 2.0 – The Machine is Us/ing Us (Kim Pallister). Everyone is linking to this, so I will too (via an RSS reader, and del.icio.us). Watch it, it’s good.