Intelligent Artifice

A blog on interactive entertainment: design, production, industry and related topics.

 

Metaplace: open DIY virtual worlds for everyone September 21, 2007

Filed under: Online Games, Web 2.0 — Jurie @ 11:08

Metaplace: open DIY virtual worlds for everyone. Finally we know what Areae, Raph Koster’s company, has been working on. It sounds very much like what Brian Moriarty envisioned in his Listen! speech at the GDC in 1997.

(Via Boing Boing.)

Update: Alice has a lot more information, as she should since she is way more focused on this subject than I am.

 
 

Games and Web 2.0: My presentation at the University of Applied Sciences Wiener Neustadt September 14, 2007

Filed under: Business, Industry, Personal, Web 2.0 — Jurie @ 5:45

Last Wednesday I gave a 90 minute presentation on how the internet is changing the games industry at the University of Applied Sciences / Fachhochschule Wiener Neustadt, a university near Vienna. It was part of the eMarketing course taught by Sascha Mundstein for the Business Consultancy International B.A. programme.

The structure of my presentation was:

  • An overview of the ‘core’ games industry, including big players, numbers, demographics.
  • The internet on consoles.
  • The internet as a community platform: past and current trends (think small moves into integrating the web and web 2.0 - I showed WWS stats of a recent boss kill by my World of Warcraft guild).
  • User-generated content: past and current trends (Spore, LittleBigPlanet, Halo 3).
  • The internet as a marketing channel: the most boring slide, I practically skipped it.
  • The internet as a distribution channel: Steam, consoles, Manifesto Games.
  • The internet as a trading platform: all the kooky stories of people buying virtual real estate for $100,000. This took quite a while to research.
  • The internet as a gaming platform: Gaia Online, Desktop Tower Defense, Line Rider, Habbo Hotel, Three Rings, Runescape. This was my key point: a disruptive new market/industry is developing that is mostly being ignored by the ‘core’ games industry. And yes, if you follow Raph Koster, that won’t be news to you. I came at it from a somewhat different angle though.

It really was an overview of the various ways in which the internet is transforming the games industry - it was wide, not deep. There were still many topics I had to leave out: ‘big’ games and ARGs, mobile games, professional gaming, South Korea and Asia in general, game elements in pure Web 2.0 sites, in-game advertising, machinima… it’s a big subject.
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Former game developers sell web 2.0 company May 19, 2007

Filed under: Industry, Web 2.0 — Jurie @ 13:46

Following on news that Naughty Dog’s founders Jason Rubing and Andy Gavin launched a web 2.0 company called Flektor, I now hear that MySpace intends to acquire them.

MySpace will acquire Flektor, a just-launched service that allows users to create widgets from photos, video and text, according to two sources with knowledge of the deal. This comes right after the news of MySpace’s pending acquisition of Photobucket last week for $250-$300 million. This will be a much smaller deal, in the $10-$20 million range, possibly with an earnout.

 
 

Former game developers start web 2.0 company May 11, 2007

Filed under: Industry, Web 2.0 — Jurie @ 11:56

Just caught this via TechCrunch: Naughty Dog founders Jason Rubin and Andy Gavin started a web 2.0 company called Flektor. It’s sorta kinda like YouTube, only with a stronger focus on quality content, and it has all of the hallmarks of a web 2.0 thing. (I didn’t look inside, I am waiting for them to add Safari support.)

This is the first time I heard of this - I didn’t even know Andy Gavin had left Naughty Dog. These are two very smart guys who always had a good feel for what people want. It will be interesting to see how this develops.

 
 

Second Life: Europeans Outnumber Americans 3 to 1 May 8, 2007

Filed under: Online Games, Web 2.0 — Jurie @ 9:30

Interesting news on TechCrunch: Europeans outnumber Americans 3 to 1 on Second Life. Ahhh what did you expect of those crazy Old Europe dudes with their liberal attitude towards sex.

Maybe I should check out Second Life before it’s too late. I hear they have a Mac client.

 
 

A great short movie explaining Web 2.0 February 9, 2007

Filed under: Web 2.0 — Jurie @ 7:21

Web 2.0 - The Machine is Us/ing Us (Kim Pallister).

Everyone is linking to this, so I will too (via an RSS reader, and del.icio.us). Watch it, it’s good.

 
 
 
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