Oh, it seems there will be a special event about social gaming at PICNIC 08 in Amsterdam on the 26th.
Games go Social is a full day event probing the synergies between games and communities, organized in collaboration with PICNIC, the undeniably most original, pioneering and unusual get-together for creatives. The trend ‘Games go social’ is predicted to revolutionize the gaming industry, fusing games, communities and networks by playing against your friends, family and people you know (or don’t). Unless you’ve been stranded on a desert island without an iPhone to pass your time, you won’t have missed the phenomena of social networking. What started off as niche communities, and sub-culture, has evolved to mainstream social activities capturing all sorts of our online endeavours, from blogging, flickering and digging to instant messaging, profiling, dating and gaming. To this add the latest pass-time of the typical iSocialite, namely Community Gaming. And this is where it gets interesting. Because games fused with social communities turns traditional (console, hard-core) gaming on its head. Now reaching out to anyone out there, instantly creating critical mass, new consumers are being pulled into the game.
To explore this phenomena, from it’s roots in MMORPG’s to the latest causal [sic] games dedicated communities we have invited a selected number of creatives, visionaries and industry leaders to share their visions, ideas, case-studies and strategies. Meet luminaries from leading companies such as EA, Playfish, Spil Games, Game Entertainment Europe, Social Gaming Network (SGN), Myspace and Hyves, during a jam-packed program of inspirational presentations and dynamic panel sessions.
Robin will be there… but I won’t. Bad timing. Damn.