Braid – First impressions

OK, Braid is on XBLA in Europe as well. I bought it and am playing it. There are many things to like and only small things to bequibble (I thought jumping from ladders was solved by now). Jon gets a massive amount of benefit of the doubt from me, so I don’t mind the lack of explanations and I assume a lot will make sense of one point. There is just one thing I want to know now:

Is this a Zelda-style game where I get new abilities as the game progresses, allowing me to access inaccessible areas in earlier levels? Or does this game consist of really hard puzzles?

Because I hate puzzles. Hate hate hate! Maybe I should peek at the official walkthrough.

Update: … the walkthrough doesn’t contain any spoilers… Damn.

Update: Right, ‘traversed’ worlds 2 to 6. I am not feeling cool and smart, I am feeling angry and frustrated. I don’t think this is the game for me. Ah well, only 10 euros gone.

Comments 4

  1. facetious wrote:

    At what point do you realize that you don’t like gamey-games anymore?

    Posted 06 Aug 2008 at 17:23
  2. Jurie wrote:

    I haven’t liked puzzle-based games for decades ;) Although I liked Portal, hmmmm…

    (Why so shy? :P)

    Posted 07 Aug 2008 at 0:25
  3. tobe wrote:

    I agree, this game is quite hard. Even better then that there is no punishment for leaving out pieces that are too hard at first playthrough.

    As you traverse through the worlds rather quick, you do pick up skills that make inital puzzles easier.

    Remember, this is still only partially a puzzle game – the rest is dexterity.

    Posted 07 Aug 2008 at 4:11
  4. Jurie wrote:

    Yeah, I solved the first world, nearly done the second.

    Posted 07 Aug 2008 at 6:01