Integrating real-time real-world data into games

BBC News has an article about incorporating real-time racing data into racing games.

The patented system [iOpener] is developing sucks in real-time GPS data from racing events and pumps it out to compatible games consoles and PCs.
The idea is that you could pit yourself against the top drivers in the world, as it happens, from the comfort of your living room.

Hmmm… groundbreaking? I don’t think so. Back in the late 90s, Kalisto, the now-defunct developer I worked for back then, was approached by people holding the patent to merging real-world real-time data with video games. Maybe these people are the same people behind iOpener, maybe iOpener bought the rights to the patent, I don’t know. All I know is that Kalisto made a deal with them and started development of a number of games around this concept – not just car racing. It was a big, big, big deal. And then the company announced bad results, the stock price collapsed, and the dot-com bubble burst.