Shadow of the Colossus, attempt 1

Imagine if the first opponent you meet in a game is a boss. Can you say “Bambi Meets Godzilla”?

My personal code of honor now requires that I throw the game into the corner of my living room.

Update: My second attempt was more successful. Two colossi have bitten the dust. (Sorry, Tobe)

More update: Here is an interesting, a-ha, perspective on the game. Everything is sexy if you look at it the right way.

Comments 4

  1. tobe wrote:

    I’ll buy your copy :)

    Posted 29 Oct 2005 at 13:21
  2. Geek wrote:

    Don’t give up. It takes a bit to get used to some of the control anomalies, but the thing is just fantastic. Game of the year, we say.

    Posted 01 Nov 2005 at 20:07
  3. Jurie Horneman wrote:

    Thanks, I did, and I agree :) It’s in a league of it’s own, together with Ico.

    Posted 01 Nov 2005 at 22:25
  4. tobe wrote:

    Well, that’s ok. I think every game designer should get their copy of the game, even if it is only for the sake of studying it’s pitfalls.

    I’m way past colossus No.4 now, and I still think it is one of the most beautifully crafted and boring experiences I’ve had in years.

    The core game play seems to be focus around either searching over long periods, or waiting for tutorial messages to give you that one fundamental hint to _begin_ attacking a colossus. Let me know when you’re through!

    Posted 04 Nov 2005 at 10:05