Intelligent Artifice

A blog on interactive entertainment: design, production, industry and related topics.

 

Random fun July 30, 2005

Filed under: Uncategorized — Jurie @ 10:31

Meta-All Your Base: Engrish Game.

Also, somewhat related: one of my co-workers has this T-shirt - I was rather tempted myself. To get the shirt. But I couldn’t deal with the thought of running into my co-worker wearing the same. The embarassment!

More semi-ironic across-cultural-divide video-game-inspired T-shirts can be found here. And here. But, well, you’d have to order from Japan, in Japanese.

(Which reminds me, did I ever mention my Italian-made, limited-edition Space Invaders shoes which I picked up for 50 Euros in Paris last year, and then saw for double the price in Subotron ? I am sooo chuffed with those. I should wear them some time.)

This is cool too but not a T-shirt.

My favorite cool Japanese-y thing I’ve seen this morning is what appears to be a game called ‘Yogurting’. Check out those screenshots. Don’t try to find out more: try to imagine what game it could be. Good design exercise.

Ack, this here intarweb is an unending gold-mine of stuff like this. I have to stop now.

(Some via Japan Game Blog or Geek On Stun.)

 
 

Hollywood’s Death Spiral July 28, 2005

Filed under: Uncategorized — Jurie @ 8:36

There’s an article on Slate about the economics of Hollywood, how it is so hard to get accurate numbers on it, and how home entertainment is crushing theater box office.

Even as late as 1980, when the audience had television sets and video players, studios still earned 55 percent of their money from people who actually went to movie theaters. In 2005, however, those moviegoers provided the studios with less than 15 percent of their worldwide revenues, while couch potatoes provided it with 85.8 percent.

This change in audience location altered the balance of power inside the studios. It reduced the once-almighty movie distribution arms to minor players while awarding star status to the home entertainment divisions that produced well over three times as much revenue. Through this reversal of fortunes, the stage has been set for what a top studio executive warned could be “Hollywood’s death spiral.”

It is part of a series of articles.

(Via Kottke.)

 
 

Blind Teen Amazes With Video-Game Skills

Filed under: Uncategorized — Jurie @ 8:20

No, really.

Mellen hangs out any chance he gets at the DogTags Gaming Center in Lincoln, which opened last month. Every now and then someone will come in and think he can easily beat the blind kid.

That attitude doesn’t faze Mellen.

“I’ll challenge them, maybe. If I feel like a challenge,” he said, displaying an infectious confidence. “I freak people out by playing facing backwards.”

 
 

Outrage! July 27, 2005

Filed under: Uncategorized — Jurie @ 9:25

If you want an outrage, how about this? It perpetuates the worst stereotypes about game developers. Shame on you Microsoft!

 
 

Bah

Filed under: Uncategorized — Jurie @ 9:22

I had nothing to do with the development of GTA:SA. I do have a personal opinion on the Hot Coffee situation, but I’m going to keep it to myself - there is more than enough discussion going on. I haven’t seen anything totally surprising: it’s mostly the same old arguments and points of view all over again. Self-regulation is important, was this an accident or a marketing ploy, why go nuts over sex and not violence (my fave), why not go nuts over, say, God of War, politicians are involved to score points, Jack Thompson is a weirdo, new legal grey zone around modding, controversy meta-analysis.

Did I miss something?

I found
this funny (via Reality Panic).

 
 

Sugar Is Fun July 22, 2005

Filed under: Uncategorized — Jurie @ 23:16

Sugar Crash. Best Breakout / Arkanoid clone evar.

(Via Wonderland.)

 
 

It’s only a game July 20, 2005

Filed under: Uncategorized — Jurie @ 9:48

Here is some interesting commentary on the SA Hot Coffee brouhaha.

Somehow, I don’t think it will convince the people that need convincing. Still, who knew you could do that with Drano?

(Via Kotaku.)

 
 

Movie and game schedules a tricky balancing act July 19, 2005

Filed under: Uncategorized — Jurie @ 21:09

There’s a pretty interesting article in the Hollywood Reporter about the difficulties of making sure a game based on a movie is released on the day the movie opens in theaters. Nothing spectacular, but interesting nevertheless.

 
 

Life of Pi, Death of a Unicorn July 18, 2005

Filed under: Uncategorized — Jurie @ 21:24

In 1992, the New Yorker published an article about David and Gregory Chudnovsky, two mathematicians in New York who built a supercomputer in their apartment in order to find patterns in Pi. Does that sound familiar?

A few months ago, they ran another article on what these two have been up to recently. They’ve been using their supercomputer to stitch digital pictures together. In fact, over two hundred CDs worth of digital pictures. Together they form a picture of “The Hunt of the Unicorn” - apparently one of the most beautiful set of tapestries ever made.
(more…)

 
 

Betrayal! July 17, 2005

Filed under: Uncategorized — Jurie @ 15:20

So, Sony, this is what became of your beautiful promises. Good thing I don’t have a PSP yet.

(Via, um, some blog or website or other.)

 
 
 
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