Harmonix

Gamecritics.com has published an interview with Alex Rigopulos, co-founder and CEO of Harmonix. He talks about the history of the company and their games Frequency, Amplitude and Karaoke Revolution. It’s pretty interesting.

I know some people at Harmonix, and at GDC this year I had the pleasure of visiting them in one of their hotel rooms. I played Karaoke Revolution (evidence of which can be seen here) and saw the new game they currently have in development, which does something very cool I won’t mention here. I had a great time – thanks to all the people from Harmonix for their hospitality! I urge everyone buy a copy of Karaoke Revolution, it’s a lot of fun.

(Interview link found on Slashdot Games.)

Comments 2

  1. Markus Friedl wrote:

    now you’re getting really ambitious Jurie eh?? ;) 5 posts in 2 days?… keep it up (not that I would be interested in all that…)

    Posted 05 Apr 2004 at 21:17
  2. Aubrey wrote:

    The interview was cool. I was very interested to hear about amplitude’s flat highway approach, as opposed to frequency’s tunnel approach. It’s a shame that they felt they had to make that decision based on marketing. Oh well. Amplitude is still a great game (certainly one of my favourites).

    Posted 06 Apr 2004 at 14:56