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	<title>Comments on: Live from GDC 2004</title>
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	<link>http://www.intelligent-artifice.com/2004/03/live_from_gdc_2.html</link>
	<description>Games &#38; interactive entertainment: design, production, industry and related topics</description>
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		<title>By: The Alphaville Herald</title>
		<link>http://www.intelligent-artifice.com/2004/03/live_from_gdc_2.html/comment-page-1#comment-208</link>
		<dc:creator>The Alphaville Herald</dc:creator>
		<pubDate>Wed, 31 Mar 2004 11:52:21 +0000</pubDate>
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		<content:encoded><![CDATA[<p><strong>Evolve: The Game Developer’s Conference</strong></p>
<p>Hey, thanks to our reporter Atlantis, for posting this report from the Gave Dev Conference in San Jose. There are also blog entries listed on&#8230;</p>
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		<title>By: jm (Gish Supporter)</title>
		<link>http://www.intelligent-artifice.com/2004/03/live_from_gdc_2.html/comment-page-1#comment-207</link>
		<dc:creator>jm (Gish Supporter)</dc:creator>
		<pubDate>Wed, 24 Mar 2004 18:34:33 +0000</pubDate>
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		<description>Chronic Logic&#039;s Gish Makes Its Debut at the GDC&#039;s IGF

Gish may look like he is all attitude, but when he is in a tight spot, he can literally slip through a crack.  Edmund McMillen&#039;s newest game is sure to leave a lasting impression in The 6th Annual Independent Games Festival, at the GDC.  Thanks to the collective creative genius at Chronic Logic, located in sunny Santa Cruz, CA, this game is sure to shine, in shiny amorphous black that is.  Gish will appeal to old and new school gamers alike, with its clever new twists to the classic 2D platform side-scroller.  The cool lighting and game physics we have all come to expect in 3D games are here, but all in 2D. Edmund&#039;s edgy gothic/punk character designs, and fun story lines we have come to love from his Flash productions, are all here in Gish. The music?  It rocks, all original music can be heard throughout the game.  The graphics engine based around openGL means, this game will be cross platform portable, so far announced is a Linux, and Windows version.  Could a Mac version be in the works? Well only time will tell.

Go ahead checkout the latest buzz on Gish at the official website:  &lt;a href=&quot;http://www.chroniclogic.com/gish/index.html&quot; rel=&quot;nofollow&quot;&gt;http://www.chroniclogic.com/gish/index.html&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Chronic Logic&#8217;s Gish Makes Its Debut at the GDC&#8217;s IGF</p>
<p>Gish may look like he is all attitude, but when he is in a tight spot, he can literally slip through a crack.  Edmund McMillen&#8217;s newest game is sure to leave a lasting impression in The 6th Annual Independent Games Festival, at the GDC.  Thanks to the collective creative genius at Chronic Logic, located in sunny Santa Cruz, CA, this game is sure to shine, in shiny amorphous black that is.  Gish will appeal to old and new school gamers alike, with its clever new twists to the classic 2D platform side-scroller.  The cool lighting and game physics we have all come to expect in 3D games are here, but all in 2D. Edmund&#8217;s edgy gothic/punk character designs, and fun story lines we have come to love from his Flash productions, are all here in Gish. The music?  It rocks, all original music can be heard throughout the game.  The graphics engine based around openGL means, this game will be cross platform portable, so far announced is a Linux, and Windows version.  Could a Mac version be in the works? Well only time will tell.</p>
<p>Go ahead checkout the latest buzz on Gish at the official website:  <a href="http://www.chroniclogic.com/gish/index.html" rel="nofollow">http://www.chroniclogic.com/gish/index.html</a></p>
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