Monthly Archives April 2003

Interactive Software Federation of Europe

Interactive Software Federation of Europe Behind the Pan European Games Information (PEGI) age rating system is a shadowy organization called the Interactive Software Federation of Europe or ISFE. I call it shadowy because I’ve only heard about it once until now and I couldn’t find anything on the web. They have a website now. It […]

Mental development through videogames

It’s not a new subject in academia, but Wired has an article by a professor at the University of Wisconsin-Madison on how children develop their minds through the playing of videogames. And he’s not just talking about improving hand-eye coordination.

Everquest porn

It took surprisingly long. Or maybe it didn’t, I wouldn’t know. Beats that torture stuff that got all the press a few years ago. (From ErosBlog. And no, this is not another blatant attempt to attract visitors by mentioning pr0n.)

The Pan European Games Information age rating system

The Pan European Games Information (PEGI) age rating system was recently introduced into the interactive entertainment markets of sixteen European countries. Germany is not among them. Perhaps this is because the shiny new law to protect the young from media is incompatible with PEGI. I don’t know, I haven’t looked into the new law yet. […]

Ninja Tune meets Shinobi

Ninja Tune is one of the few music labels I actually know better than their musicians. I buy their compilations on sight. And now they’ve teamed up with Sega’s Shinobi. Sadly, it looks like Sega and/or Sony are just sponsoring a tour, there’s not much more going on. The Shinobi site features cool graphics and […]

The technology behind the Matrix

The technology behind the Matrix sequels and game Wired has an article on the reality-sampling technology behind The Matrix sequels and the computer game.

British researchers conclude hard-core gamers are not all acned teenagers

Shock, horror. The findings are not entirely unexpected: “Over 60% of players were older than 19. About 85% of players were male. Fifteen percent of people play for more than 50 hours a week. A “significant minority” (15%) adopt a character gender opposite to their own.” But it’s good to see some research along these […]

Come because your search engine mistakenly thinks I have something you’re looking for, stay for the quality content

Not only do I not have a DOA nude patch, I also do not have that card deck of the most wanted Iraqis, nor do I have a GTA 3 nude patch. The mind boggles.

The CompuServe Game Developer forum

The CompuServe Game Developer forum Reading the name Diana Gruber in Evan Robinson’s blog entry mentioned below brought back a lot of good memories of hanging out on the Game Developer forum on CompuServe from 1995 to 1997. I made a lot of friends there, some of whom I still have contact with (like Mark […]

Evan Robinson’s Mischievous Ramblings

I briefly met Evan Robinson in 1997 at a conference organized by Chris Crawford, and then I saw him again at a roundtable at this year’s GDC, but didn’t have the opportunity to talk to him. But since then, I have discovered his blog (as he has discovered mine), and I’ve been wanting to mention […]